Author: Raptorak in MMOSite
The alternate version of the Warfront The Black Garden, known as Stockpile, is available during “Alternate Weekends” on a random basis. This warfront is not always available, which in turn means players don't get the time to get very experienced with how it works. Throughout this article we're going to be looking at this special Warfront and get a better understanding of how it works and strategies behind it.
The goal of this Warfront is to be the first team to earn 500 points. The points are earned as follows:
- Capturing 1 Corrupted Orb – 10 points
- Taking the last use of a cleansing point – 5 points
- Killing 1 player – 1 point
As you can already see, one of these is worth significantly more than the other (10x as much, in fact). As for how to capture Corrupted Orbs, and to earn the points for them, they must be taken to cleansing points, marked on the map with the name “Stockpile” (which is likely where the Warfront got its name from!).
Unlike the normal Black Garden, there is no damage done to those who have the objective items, and there are around 20 that can spawn at a time. There is, however, a debuff that slows down your run speed if you have more than one. As long as you hold one, there is no penalty at all. And on that note, you are able to hold up to three at a time.
When you are cleansing the orbs at one of the cleansing points, you will decrease its uses by 1. Each cleansing point that spawns will have a randomly available number of cleanses to it, after which point it will disappear. Once there are no more points up, two more will spawn. It's important to know at this point that regardless as to whether you have 1 orb or 3 (the maximum), you will only use 1 of the cleansing orb uses up. So if a point has 5 uses left, anywhere from 50 to 150 points can be earned off it!
When players die while holding orbs, they drop them. They will only stay on the ground for a short period, so it's important to pick them up as soon as possible when they do drop; otherwise they will reset to the middle. If you want to see how many orbs your enemy (or ally) has, you can do so by looking at their buff bar. You will see an icon for “Corrupted Orb,” and the number of stacks tells how many orbs they have on them. This is the look of the icon:
With the basics out of the way, it's time to talk strategy. There have been a couple very good ones that are easy, yet still effective.
The first strategy is to hold the middle, while Rogues go stealth next to one of the cleansing points. Holding the middle in itself isn't good enough, being that you still have to capture the orbs, and can't do that when there's no escorts. What the Rogues do in this case is gang up on enemy players as they try to capture orbs, and then kill them and steal the orbs, followed by turning them in and going stealth again. If this method is used, it's a good idea to have at least 2 Rogues, as that helps for when the enemy brings a couple people of their own to deal with the situation.
The second killer strategy for this map is to have all players focus on covering the cleansing points. Being that the enemy can't turn in their orbs while these points are locked down, they also can't gain the score. To increase this strategy the following can be done:
- Take over one of the points from the very beginning and hold it
- Send a few people to capture orbs at the other point
- When the other point is down, start capturing from the one you control. When doing this, only do captures of three at a time! Doing this will give a huge point boost with minimal risk involved.
- Once both points are down, start the cycle again!
Overall, both of these methods have been used extensively and have had great success. While this is true, each battle is different and what works on one group may not work on another. But should you put these into effect, you will have much higher success rates out on the battle field!