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RIFT 1.9 Feedback on Mentoring, Low Level Instant Adventures
The ratio for loot should be roughly the same, they even share some of the same loot tables. That may have just been a bad run of luck, but I will keep an eye on it.
Regarding being a level 10 going up against level 14 mobs, we DO have a plan in place to add a vote system to skip the current adventure. The idea being that it would let a group that found itself in an adventure that they could not beat, they would have the power to move on past it. The trade off will be that it starts a new adventure arc - progress towards a rare encounter is reset. Unfortunately, that feature MIGHT not make it into 1.9. It is a feature I strongly favor, but getting other features finished for IA might crowd it out until a little bit later.
Finally, the teleports should be working. The bigger issue is that the teleports are prompted based on a distance check. The distance check is universal for all zones and the distances in a place like FM are actually very short - so the teleports rarely pop up. That said - the amount of running on foot is NOT fun currently. For all of our internal playtests, I play as a fresh level 10 or 11 just to keep that experience foremost in my mind and the traveling was an immediate concern. We plan on making the distance test set on a per zone basis so we can tune it better, AND we have some additional ideas to aid low-level IA travel time issues as well, but those are still being finalized and I am not yet ready to discuss them in detail. But I hear you and completely agree with the concern!
OH! And the wardstone defense adventures - we are not forgetting them! They are already being implemented for GW and SF IA. We avoided putting them into SW/FM IA because most characters (that aren't mentored down) will not have the AoE abilities to deal with such an onslaught. I agree they are fun, but there is a need to balance that with what tools natural low-level characters have at their disposal. There is still the possibility that we may include them in the second band of FM/SW content (level 15-19).
Thank you for the feedback!
Source: RIFT Forum


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