Home > Patch Notes > Patch 1.6 > Raid Buffs and Debuffs Analysis in RIFT 1.6 (All Callings)
Raid Buffs and Debuffs Analysis in RIFT 1.6 (All Callings)
Author: Dulfy in MMOSite
[02-01] Wisdom from the Elders - Clerics from Top Progression Guilds Talking about 1.7 Changes
[01-28] Upcoming 1.7 Changes and Your Cleric!
[01-25] Patch 1.7 Cleric Presets
[12-21] FOTM Cleric DPS Spec - 51 Inquisitor and Variations
Hello everyone, 1.6 brought some nice changes for bards especially. Fanfaires now stack with each other. Bards and archons also receives a "Spotter's Order" equivalent, taking the load off warriors. There is an older version of raid buffs and debuffs in Bluedot's Guide, but I thought I would update it for 1.6 and emphasize the ones that matter in a raid setting. Also, this guide is more of an overview of all the buffs you can expect in a raid setting, rather than just a list of what stacks and what don't.
All effects will affect all raid members unless specified. Buffs in the same cateogry do not stack with each other unless specified. Better buffs in each category are listed at the top unless otherwise specified.
Auras
Auras, for an archon, are abilities that buff your raid, but debuffs the archon him/herself. You will want the archon to handle all the auras as they have better buffs and archons gains a buff on themselves for every aura they have up.
Endurance
- Shared Vigor - Archon - 48 end. (40 from tooltip + 8 from Blood Pact)
- A runner up is Warlord's Aspect of the Fallen Hero but do not use this in raids with archon. It also only provides 45 end.
- Beastmaster's self buff Bonds of Vigor will get overwritten
Intelligence
- Vitality of Stone - Archon - 52 Int, Wis, Str, Dex (40 from tooltip + 12 from Strength of Stone)
Wisdom
- Vitality of Stone - Archon - 52 Int, Wis, Str, Dex
- Shamans have Courage of the Eagle, which only give 40 Wisdom and provides no benefits to other stats. Also only one courage type of spell can be up.
Dexterity
- Vitality of Stone - Archon - 52 Int, Wis, Str, Dex
- Shamans have Courage of the Jaguar but only provides 40 Dex and no benefits to other stats. Also only one courage type of spell can be up.
- Beastmaster's Self buff Bond of Feline Grace will get overwritten.
Strength
- Vitality of Stone - Archon - 52 Int, Wis, Str, Dex
- Shamans have Courage of the Bear but face same issues as others.
- Beastmaster's self Bonds of Might will get overwritten.
Primary Stats Buffs
- A bard will be able to handle all of these stats buffs. These buffs will stack with auras listed above.
- Since 1.6, all 3 fanfaires stack!
All Attributes
- Resonance - Bard - Increase all attributes by 5%. Requires 3 Motifs to be up.
Endurance Buffs
- Fanfaire of Vigor - Bard - 52 End (40 from tooltip + 12 from Stage Presence)
- Paladin, Sentinel, Purifier, Warlock also have endurance buffs but they are inferior to the bard ones (only +40) and should not be used.
Intelligence Buffs
- Fanfaire of Knowledge - Bard- 52 Wis/Int
- Pyromancers have an inferior Flaring Intellect (+40 Int only) which should not be used
Wisdom Buffs
- Fanfaire of Knowledge - Bard - 52 Wis/Int
- Purifiers have an interior Wisdom of the Era (+40 wis only), which should not be used.
Dexterity
- Fanfaire of Power - Bard - 52 Dex/Str
- Bladedancers have an inferior +40 dex buff called Combat Preparation and should not be used.
Strength
- Fanfaire of Power - Bard - 52 Dex/Str
- Paragons have an inferior +40 Str buff called Focus of Body and should not be used.
Other Long Duration Buffs
- Resistance buffs and armor buffs should be handled by Archon
- Bard will handle ability cost reduce and run speed; In addition, they will keep up Motif of Bravery, Motif of Focus and Motif of Tenacity for Resonance.
Armor Buffs
- Tempered Armor - Archon - increase armor by 504 for 5 minutes.
- Bards have Anthem of Glory (+657 armor, 505 from tooltip + 30% extra from 5/5 Street Performer) but they should not run this at all as only one Anthem can be up at a time and Archons got this covered.
Resistance Buffs
- Arcane Aegis - Archon - Give 39 Life, Death, and Elemental Resistance.
- Anthem of Defiance - Bard - 40 magical resist. Archons should run do their buff so bards can run other Anthems.
- Warlords have Aspect of the Elements that buff 37 resistance to all elements but do not stack. Shamans have 3 Heart type of spells that give +30 to resistance but do not stack either.
- However, Warlord's self resistance buff - Intimidating - will stack with the above buffs.
- Also Cabalist’s self resistance buff - Dark Harbor will stack with above buffs.
Reduced Ability Cost
- Anthem of Fervor - Bard - Reduce ability cost by 13% (10% from tooltip, 3% from 5/5 Street Performer)
- Living Energy (clover) - Chloro - Reduce ability costs by 10%.
- Ideally, bards should have this as it is better. However, if chloros have this up, bards can have run speed anthem full time.
Run speed
- Anthem of Competence - Bard - Increase run speed by 20% (15% from tooltip + 5% from 5/5 Street Performer)
SP/AP
- Motif of Bravery - Bard - 62 AP/Sp
- Will not stack with Warlord's Call to Battle, which provides also 62 SP/AP and also boost Warrior's own AP. However, this will prevent Bard's Resonance from triggering and should not be used.
- Elementalists have an inferior Electrify buff that only provide 50 SP and will be overwritten.
- Also will not stack with Druid’s Fury of the Fae, which also provides 62 SP/AP but should not be used as it interfere with Bard’s Resonance.
Crit Chance
- Motif of Focus - Bard - 5% crit chance.
- Does not stack with Bladedancer's Dauntless Strike, which give the same buff but prevent Bard's Resonance from triggering.
- Stack with Earthen Barrage - Archon - Increased crit chance by 5%.
Damage Reduction
- Motif of Tenacity - Bard - Reduce 5 % incoming damage.
- Call to Entrench - Warlord - Reduce 5% incoming damage and reduce the damage the warlord takes by 3%. Bards should run their motif over this as it allows their Resonance to be up.
Increased Healing
- Motif of Grandeur - Bard - Increase 5% healing received.
Increased Casting Speed/Attack
- Burning Purpose - Archon - Increase casting speed/melee speed of raid by 10%.
Increased Raid Damage on Target
- Spotter's Order - Warlord - 530 extra damage every 3 seconds. (as of 1.6 this no longer generates threat)
- Coda of Jeopardy - Bard - 530 extra damage every attack every 3 seconds.
- Illuminate - Archon - 530 extra damage every attack every 3 seconds
- Wild Growth - Chloromancer - Cause affected enemies to take additional 10% damage for 12 seconds. 1 minute cooldown.
Increased % Damage Dealt
- Enraged companion - Beastmaster - Increased ally damage by 5% and increased the damage enemy takes by 5%.
- Enraged Essence - Reaver - Increased ally damage by 5%.
Temporary Buffs (have cooldowns and/or short durations)
These will stack with the long duration buffs above unless otherwise specified.
AP/SP Boost (5 minutes cooldown)
- Flaring Power - Archon - increased AP/SP by 15% for 20 seconds.
- Assault Command - Warlord - increased AP/SP by 15% for 20 seconds in addition to increase AP of the warrior by 5%.
Increased Damage Dealt
- Volcanic Bomb - Archon - increased 5% damage of raid for 10 seconds. 15 seconds cooldown.
- Natural Dedication - Druid - Increased 5% damage of raid for 30 seconds. 2 minutes cooldown. Archon can keep this up better.
Increased Casting speed
- Surging Flare - Archon - increased casting speed for 5% for 6 seconds. 10 seconds cooldown.
Increased HP & Resistance (5 minute cooldown)
- Rallying Command - Warlord - Increased 25% maximum hp of raid members and resistances by 30. 5 minutes cooldown, 20 second duration.
Increased Healing (5 minute cooldown)
- Aid Command - Warlord - Increased healing ability of raid by 15%. 5 Minutes cooldown, 20 second duration.
Reduced Damage Intake
- Protect the Flock - Sentinel - Targets affected by AoE heals take 5% less damage for 6 seconds.
Mana/Power/Energy Regen
- Verse of Joy - Bard - 15 seconds. 50 mana/5 power/5 energy per second. 2 minutes cooldown.
Debuffs
Armor Debuff (remember none of them stack)
- Splinter Charge - Saboteur - Debuff armor by 540 for 30 seconds.
- Leader's Mark - Warlord - Debuff armor by 540 for 15 seconds and generate threat.
- Ravaging Strike - Reaver - Debuff armor by 540 for 15 seconds.
- Mark of Inevitability - Champion - Debuff armor by 540 for 1 minute.
- Piercing Shot - Ranger - Debuff armor by 578 (361 + 60% from 3/3 Exposure) for 15 seconds. This one is better than others if you have 3/3 in Exposure.
Armor Debuff Aura (stacks with any of the above)
- Cutting Distraction - Warlord - Debuff enemy's armor by 5%.
SP/AP Debuff Set 1
- Trickster Spirit - Druid - Reduce 43 AP/SP for 15 seconds.
- Debilitating Trap - Saboteur - Reduce 43 AP/SP for 15 seconds.
- Pacifying Strike - Paladin - Reduce 43 AP/SP for 15 seconds.
SP/AP Debuff set 2 (stack with set 1)
- Waning Power - Archon - Reduce mob's AP/SP by 5% and increase mage's SP by 10% for 1 minute. 3 minute cooldown.
- Binding of Atrophy - Reaver - Reduce mob's AP/SP by 5% for 12 seconds.
- Looming Demise - Necromancer - Reduce Mob's AP/SP by 5% for 60 seconds. No cooldown.
Increased Crit chance
- Lethal Poison - Assassin - Each weapon attack has a chance to increase 5% critical chance against the mob for 15 seconds (pretty much constant debuff)
- Mark of Extermination - Champion - Mobs targeted by this ability have 5% additional chance to be critically hit for 1 min.
- Luminous Gaze - Sentinel - Mobs targeted by this ability have 5% additional chance to be critically hit for 15 seconds.
Increased Magical Damage set 1
- Crumbling Resistance - Archon - Increase the magical damage mob takes by 7%. Last for 5 minutes.
- Spiritual Deficiency - Inquisitor - Increase the magical damage mob takes by 7%. Last 1 minute.
- Coda of Distress - Bard - Increase non-physical damage intake by 7% for 30 seconds.
- Exposure - Elementalist - Increase all magical damage intake by 7% for 30 seconds.
Increased Magical Damage set 2 (stacks with set 1)
- Clinging Spirit - Inquisitor - Increase magical damage mob takes by 7% for 15 seconds. This is the debuff to be maintained at all times and should not be overwritten under any circumstances.
- Neddra's Torture - Warlock - Increase magical damage mob takes by 3% for 20 seconds.
- Embers Charge - Saboteur - Up to 5% magical damage increase for 30 seconds.
- Censure - Justicar - 3% magical damage increase for 15 seconds.
Increased Physical Damage
- Ashen Defense - Archon - Increase physical damage mobs take by 5% and increase caster's armor.
- Coda of Cowardice - Bard - Increase physical damage mobs take by 5% for 30 seconds.
- Vengeance of the Piercing Cold - Shaman - increase physical damage mobs take by 5% for 10 seconds. Shamans should not use this in raids and let Archons handle it.
- Beastmaster's Enraged Companion's Bite ability also do not stack with any of the above.
Decreased Physical Hit Debuff
- Battlefield Distraction - Warlord - Reduce mob's chance to hit with physical attacks by 5%.
- Stacks with Battle Fever from Reaver - reduce mob's chance to hit with physical attacks by 5% for 15 seconds.
Casting Speed Debuff
- Lingering Dust - Archon - Reduce the attack and casting speed of enemy by 25% for 20 seconds and increase the caster's by 10% for 5 minutes.
- Accelerated Decay - Dominator - Reduce attack and casting speed of enemy by 25% for 15 seconds.
Damage Output Debuff
- Power Drain - Archon - reduce the enemy's damage by 10% and increase mage's damage by 10%.
Stat Debuffs
- Pillaging Stone - Archon - reduce enemy's wis/dex/int/str by 50 and increase the mage's wis/dex/int/str.
Common Raid Buffs Summary
| Buffs | Pref Class | Name |
|---|---|---|
| +48 end | Archon | Shared Vigor |
| +52 int/wis/dex/str | Archon | Vitality of Stone |
| +52 wis/int/end/dex/str | Bard | 3 Fanfaires |
| +5% attribute | Bard | Resonance |
| +504 Armor | Archon | Tempered Armor |
| +40 Resistance | Archon | Arcane Aegis |
| 13% ability cost reduction | Bard | Anthem of Fervor |
| 20% run speed | Bard | Anthem of Competence |
| +62 SP/AP | Bard | Motify of Bravery |
| +5% Crit chance | Bard | Motif of Focus |
| 5% damage reduction | Bard | Motif of Tenacity |
| +5% Healing | Bard | Motif of Grandeur |
| +10% Casting speed | Archon | Burning Purpose |
| +530 damage per hit every 3 seconds | Archon/Bard/Warlord | Spotter's Order & Equivalent |
| +5% casting speed* | Archon | Surging Flare |
| +5% damage* | Archon | Volcanic Bomb |
| +5% crit chance against target | Assassin | Lethal Poison |
| +7% extra magical damage against target | Archon | Crumbling Resistance |
| +7% extra magical damage against target * | Inquisitor | Clinging Spirit |
| +5% extra physical damage against target | Archon | Ashen Defense |
*Not 100% uptime, but short cooldowns.
Relevant Class Raid Buffs/Debuffs Overview (Courtesy of Angryweasel on the official forums)
Bard Overview
- Fanfare of Vigor - Bard - Endurance
- Fanfare of Knowledge - Bard - Int/Wis
- Fanfare of Power - Bard - Dex/Str
- Motif of Bravery - Bard - SP/AP
- Anthem of Fervor - Bard
- Motif of Focus - Bard
- Motif of Tenacity - Bard
- Motif of Grandeur - Bard
- Coda of Distress - Bard
- Coda of Cowardice - Bard
Archon Overview
- Shared Vigor - Archon - Endurance
- Vitality of Stone - Archon - Str/Dex/Int/Wis
- Arcane Aegis - Archon - Resistance
- Tempered Armor - Archon - Armor
- Waning Power - Archon
- Crumbling Resistance - Archon
- Ashen Defense - Archon
- Earthen Barrage - Archon
- Lingering Dust - Archon
- Flaring Power - Archon
- Volcanic Bomb - Archon
- Burning Purpose - Archon
- Illuminate - Archon
- Surging Flare - Archon
- Pillaging Stone - Archon
- Power Drain - Archon
Warrior Tank Overview
- Leader's Mark - Warlord
- Cutting Distraction - Warlord
- Battlefield Distraction - Warlord
- Blood Fever - Reaver
- Enraged Essence - Reaver
- Rallying Command - Warlord
- Aid Command - Warlord
Warrior DPS Overview
- Mark of Extermination - Champion
- Protect the Flock - Sentinel
Cleric Overview
- Trickster Spirit - Druid
- Clinging Spirit - Inquisitor
Chloromancer Overview
Rogue Ranger Overview
- Piercing Shot - Ranger


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