Hello everyone, this week I thought I would re-introduce the classic purisent build and update it with some of my macros/comments. I gave this build the nickname "Swiss Army Knife" due to its usefulness and adaptability. It is pretty much the tank healing build to have except in certain situations where 51 purifier might be better to handle the much larger spike damage.
Guaranteed Latent Blaze w/ Crit - Tank saver
#show Latent Blaze
cast latent blaze
Fiery Blessing + Healer's Haste - for when you need big and fast heals
#show Fiery Blessing
cast Fiery Blessing
cast Healer's Haste
Healing Communion + Divine call (this one is optional, if you like to save Divine Call for special occasions then don't use this macro. However, since I don't AoE heal much with this spec it didn't matter)
#show Divine Call
cast Divine Call
cast Healing Communion
Healing Breath + Healing Flare
#show Healing Breath
cast Healing Breath
cast Healing Flare
Instant cast big heal
#show Touch the Light
cast Touch the Light
cast Restorative Flame
With purifier, SP (Spell Power) is going to be the stat to aim for. The more SP you have, the bigger your ancestral flame shield is going to be and the less of a beating your tank will receive between casts of Restorative Flame.
That being said, you should not ignore SC (Spell Crit) either. Ideally you want to have SP and SC in a 2.5 ratio. When looking at a piece of gear, I like to use the formula total SP *2.5 + total SC to give me an "item score". Total SP is calculated from wis *0.75 + int *0.25 + actual SP on item. Total SC is calculated from int*1 + actual SC on item.
In terms of your sigils/sourcemachines, you might consider the purifier greater Ancestral Sourcestone but for now it really only affects your Ward of Ancestors. This might be a good greater to have regardless when you need to switch to 51 purifier for whatever reason.
The rest of your sigil/sourcemachine should be filled with the best lessers you can get for SP. My top 6 choices, in keeping with the 2.5 SP/SC ratio, are the following.
|Dark Rituals||100 inscribed @ Death vendor|
|Last Rituals||100 inscribed @ Death vendor|
|Living Quest||100 inscribed @ Life vendor|
|Living Surge||100 inscribed @ Water vendor|
|Pyro Flare||100 inscribed @ Fire Vendor|
|Mystic Surge||100 inscribed @ Water vendor|
For T3 (Diona/Shyla) raid set, there is very little reason to go Diona set. You should get Shyla for all pieces except maybe gloves. See comparison here.
For T4 (Asphodel's Reinforced/Empowered) raid set, the same applies. Go for empowered (set w/ focus) except maybe gloves. See comparison here.
For PA (Planar Attunement) points, if you are using a 2hander, it is better to go for point allocations that give these +SP bonuses as they give out twice as much sp as 1handers. Once you done that, focus on +SP on totems or +wis ones. Lastly, focus on +int squares. None of the tier 2 special abilities are worth getting on raids save for the water one (+300 mana on totem). The rest of the abilities do not stack with Burning Powerstone and are inferior to the +200 sp bonus that Burning Powerstones give out.
For consumables, you should have a burning powerstone for every raid. Make sure to get the +20 SP cake from Farhall/Atia as well. Have brightsurge vial (I use the +35 one) and Elder Tablet too. Make sure to use Elder Tablet before the start of a fight as it shares a cooldown with your mana pots. Of course you should have your drinks.
This is pretty much the tank healing build to run for clerics unless there is a need for 51 purifier or more AoE healing is needed (in which case Sent/Warden might be better). It feels less sluggish than 51 purifier and comes with a battle rez. although with a 10 minutes cooldown.
You should have Latent Blaze (w/ Flashover) and Surging Flames maintained on the tank at all times. The cooldown on Latent Blaze is fairly small so you can keep it up on yourself and another person as well pretty easily. Be sure to pop Ward of Ancestors on the tank whenever it is up. You can also keep it up on another person or two fairly easily. Anything more might be stretching a bit.
With this build, you won't have as many save-butt cooldowns as a 51 purifier or as much Serendipity procs as a sent/warden. However, you are not losing out much either. Your Restorative Flame will be much faster casting on average than that of a 51 purifier due to the occasional serendipity procs. You have Healer's Covenant with a 2 minute cooldown timer you can pop on the tank when he/she is about to take a lot of damage. You also have Searing Transfusion and Fiery Blessing + Healer's Haste for when things goes awry as well. Keep Flashover handy on your skillbar, as you can use it before Healing Breath to quickly save someone from the brink of death! Don't forget the Touch the Light macro either on a 45 second cooldown!
In terms of AoE healing, you will do a lot of passive AoE healing through Surging Flames (via chain-casts of Restorative Flame), as long people are near 15 meters of you. Divine call is also nice to have to for when things goes awry. If you need a bit more AoE heals than what Surging Flames offers and your Divine Call is on cooldown, then Healing Communion is nice to chain spam but beware that it can drain your mana pretty quick!
Don't forget you also have an AoE cleanse, this can come handy in a couple fights (i.e. Sicaron in HK comes to mind).